Premise

Sire is a comic about stories, wherein old books are a matter of life and (fates worse than) death. The premise is a bit of a mystery, and I think that knowing it in advance spoils a little of the fun of the first three chapters. But I also respect that your time is valuable, and you might want a little more before you dive in. So let's make with the sweet, sweet spoilers:

There is a force out there, and it craves a good tale. It intensifies emotions, carefully constructs the most unbelievable scenarios, and throws life into disarray for a certain kind of person. These events, when written down, have formed some of the most well-known books and stories. The force is known as "The Binding," and the people are "Lineage Children." Lineage Children are always strongly connected to The Binding, and their descendants can never truly escape the actions of their progenitors.

Every story has some form of moral, and in most books, people are punished or praised depending on whether they succeed in taking that moral to heart. This is the cardinal, most capricious rule of The Binding: A Lineage Child must learn their moral, living by the code of ethics described in their progenitor's book. If they prove that they have done so, The Binding rewards them with a true Happily Ever After, a life of bliss free from want or need. But if The Binding deems them unworthy, then the life of the Lineage Child in question is about to take a turn for the horribly tragic.

Sire contains content warnings for:
Gore, language, abuse, and depictions of a fractured teenage heart struggling to find balance. If you'd rather read about Anna and Susan getting along instead, they do show up older and wiser in NonPlatonic Forms.